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Hi, I'm Vimal.
Currently studying at RP and trying to achieve in Games Design.
21 but getting older by every second, just that it shows every 18th Jan.
This blog is always open to constructive comments.
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Gun Roar
10/28/10

10/28/2010 02:03:00 AM


Developer: ABA Games


Designer: Kento Cho

Mode: Single Player

Platform: PC

Target Audience: 5 years old and above.

Programme: D Programming Language

Game play: Usage arrows for movement and mouse clicks for firing at enemy spaceships Mouse to control sight. Joystick can also be used.

Core Mechanics:

Precision: The player has to be accurate in destroying the enemy spaceships.

Time: Player has to race against time in destroying the enemy spaceships. Player gets bonus time when enemy spaceship is destroyed.

Pure Speed: Player has to fast enough in destroying the enemy spaceships. Or else player’s spaceship gets destroyed.

Avoidance: Player has to prevent his spaceship from being hit by the laser shots of the enemy spaceships. This leads to the destruction of the player’s spaceship.

Risk Vs Rewards: Bonus items given for more firing power in midst of attacking enemy spaceships.


My Review

Gun roar is an Indie game which uses the concept of shooting elements. The game is about a spaceship shooting enemy spaceships as well. This game expects players to have precision in destroying the enemy spaceships. The enemy spaceships are rather unclear and it adds on to the difficulty level. The movement keys are simple and player does not have difficulty in using the controls when playing the game. The minus point of the game is that, it has loud music which player might feel that it is very distracting.

http://www.asahi-net.or.jp/~cs8k-cyu/windows/gr_e.html (free download)


http://www.youtube.com/watch?v=6neaPm1NcnQ&feature=related (video)